ok thought i better make a note as im prob the biggest aggro whore there ever was and will be
locking 101 for aggro
the -10% aggro is good saves my arse many a time but still it wont keep me alive for more then a few secs in a fight. the real main prob is the crit for destruction locks doesnt matter how much +damage you got if you got a very high crit (im now upto 27% odd before buffs) you can protty much surpass any one else who doesnt. im not saying chuck all your gear into crit but a nice mix of crit and +damage works well.
ive clocked one of my spells for how much threat it generates. 1 inncinerate which has a 2.5 sec cast time generates 2k threat when it hits normal let alone critting( i must add i dont know if critting adds more threat on top of the usual generated).
the main probs locks have is the dots we can account for direct damage spells thats easy you can watch when your getting near then styop dps to let the tank get abit ahead again but with dots on and going its pritty impossible to judge if you can cast a spell or leave to dots to do there damage thats what usually kills me.
as for soulshatter great talent -50% aggro (though i think it should be -100%) but still you need to be alive to be able to hit it. usually 1 crit or a dot over doing its job and the mob is on you and us being clothies means 1 maybe 2 hits and your dead. so stated its hard to hit it in time unless we stand as far back as poss(not allways poss due to los like on the stairs in kara).
so if you add up a entire round of spells usually consiting of immulate, inncin, inncin, inncin then conflagerate its very hard to stay below the tanks threat and stay alive unless we give the take atleasta a5k if not 10k head start on the threat meter.
untill they make a sword that can generate that kinda threat i guess ill still keep dying in the first few mins of a fight unless its a boss which then i can give the tank time to generate aggro
Enter another world
By Fantasy
Fantasy Marshal Command
Dark Venom
Dark Venom
Post a replyRaid Threat
13 posts
Dark, have you tried to use Shatter even though you don't have aggro? When you get close to the tank in aggro Shatter and it will take you some time to catch up to the tank in threat.
Example:
Boss at 30%: Tank 100,000 threat, Dark 99,998 threat.
Hit Shatter then its Tank 100,000, Dark 49,999 threat.
That should give you enough threat space to go all out the rest of the fight.
Example:
Boss at 30%: Tank 100,000 threat, Dark 99,998 threat.
Hit Shatter then its Tank 100,000, Dark 49,999 threat.
That should give you enough threat space to go all out the rest of the fight.
tried that prob is the 5 min timer on shatter with the dots on its hard to judge when to hit it and if i hit it too early ill just catch up very very fast
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