I was watching the History channel the other night and they were describing the different Luftwaffe's attacks and Japan's planes as well and I don't remember seeing any in the game. crybaby: I think it would be awsome to see a fuel clad plane on a screaming dive blast into and erupt in flames on an unlucky ship. Granted a whole fleet of one way wonders might be too much, but the occasional last ditch effort would add a great effect to the game!!!!
Future Suggestions
Post a replyKamikaze Planes
11 posts
umm... no...
That's not a very fair reply...umm... no...
At this point in Enigma history none of the warring factions have progressed to the point of initiating 'last ditch' efforts, which most of the kamikaze assaults, piloted torpedoes and V1 rockets were. It's just not feasible so very early, not to mention that the official mindset of the LFN is very different than that of the real-life Imperial Japanese forces. Not only that but Nazi Germany is headed off by the established and successful Imperial German government, so the torpedoes and rockets that were developed in actual history may not come into play.
I guess it really depends on how the balances of power shift as the game goes on. Perhaps if one faction ends up on a steady slope downwards they may resort to those tactics.
In the mean time, keep playing enigma!:
I like this idea! Add some good old desperate action into the game, you should get a warning the same as torps.I was watching the History channel the other night and they were describing the different Luftwaffe's attacks and Japan's planes as well and I don't remember seeing any in the game. crybaby: I think it would be awsome to see a fuel clad plane on a screaming dive blast into and erupt in flames on an unlucky ship. Granted a whole fleet of one way wonders might be too much, but the occasional last ditch effort would add a great effect to the game!!!!
That gives you time to try and avoid or destroy the incomming plane
It would be a great asset in MP, take out that pesky carrier, and take it out of action!!
I have to agree that they should not be included the Japanese only used them towards the end of the war as a last ditched attempt to sink the American fleet.
I also hate the idea of Player controlled aircraft, but if we must have player controlled aircraft this should be limited to thiose available from the decks of Carriers too keep the Naval theme.
I also hate the idea of Player controlled aircraft, but if we must have player controlled aircraft this should be limited to thiose available from the decks of Carriers too keep the Naval theme.
by "no," I meant I don't like the idea of suicide effective suicide vehicles in MP (even as last-ditch effort). I just don't want to seem them (plus, something tells me that the controlling conditions for them would be far to difficult to impliment, just a gut feeling, but if those can work, then I supposeI'd be more willing to accept them...).
I also vote no on this issue. Airpower came to dominate seapower in WWII. I would like to see this game remain primarily ship oriented with only moderate power exercised by air forces. There are plenty of flight sims out there, but few decent naval ones. Lets keep the balance of power in this game with the ships.
Our alternate world, thankfully, does not contain the brand of fanatacism and disregard for the lives of fellow countrymen required for this sick type of weapon. I think the military and civilian leaders of our world would find such ideas abhorrent. And, as has already been pointed out, none of our powers are in the desperate situations that Germany and Japan found themselves at the end of the war.
Interesting idea, but no thanks.
Regards,
SeaWolf
Our alternate world, thankfully, does not contain the brand of fanatacism and disregard for the lives of fellow countrymen required for this sick type of weapon. I think the military and civilian leaders of our world would find such ideas abhorrent. And, as has already been pointed out, none of our powers are in the desperate situations that Germany and Japan found themselves at the end of the war.
Interesting idea, but no thanks.
Regards,
SeaWolf
100% AgreedI also vote no on this issue. Airpower came to dominate seapower in WWII. I would like to see this game remain primarily ship oriented with only moderate power exercised by air forces. There are plenty of flight sims out there, but few decent naval ones. Lets keep the balance of power in this game with the ships.
Our alternate world, thankfully, does not contain the brand of fanatacism and disregard for the lives of fellow countrymen required for this sick type of weapon. I think the military and civilian leaders of our world would find such ideas abhorrent. And, as has already been pointed out, none of our powers are in the desperate situations that Germany and Japan found themselves at the end of the war.
Interesting idea, but no thanks.
Regards,
SeaWolf
I can deal with type XXI and XXII Walter U-Boats comming into play, but not acts of terror such as Kamakazi plane attacks. I would rather be able to hunt without fear of a plane suddenly slamming into the side of my ship or sub.
I agree with you on this point. This is a NAVAL game and adding 1st person control over the planes would be to much, even in MP. But as for it being " to fearfull" crybaby: .....it's war. If you don't have the guts to face the last effort of a piolot who has had his plane shot to pieces and is trying to get in one last blow with his aircraft, then maybe you shouldn't be captin of the boat or just stay under water and hide!! Not every plane would do this but one or two from a squadron and I think that would add some excitement to SP or MP.I also vote no on this issue. Airpower came to dominate seapower in WWII. I would like to see this game remain primarily ship oriented with only moderate power exercised by air forces. There are plenty of flight sims out there, but few decent naval ones. Lets keep the balance of power in this game with the ships.
:laugh: "Fearful", "guts"? :laugh: Where did that come from? Lighten up. Its a sim, not war. We are not repeating history, but reinventing it. You stated that this sounded like something you would like to see in the game, I simply disagreed. Neither of us is right or wrong, it's only a preference, and wanting it included or not doesn't make either of us less capable of being captain of a virtual ship.
be 8)
Regards,
SeaWolf
be 8)
Regards,
SeaWolf
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