Man I love this game I have played Task Force 1942, Burning Steel and Divide by Zero`s Fighting Steel and Silent Hunter before. But no one of this game was so addicted because you have to control a ship or a U boat - here you have the oppurtunity to control both.
I just playing the demo and really like it, but there are some questions left
1. Are there any larger ships like cruisers or battleships in the full game?
2. Are there missions where you fight enemy ships while you steering a ship or you fight enemy U boats while you control a Uboat?
3. Are there any land in the game?
4. Are there really bad wheather conditions? In the demo the waves are always not that big thin in Aces of the deep..and are any night missions and changing weather?
5. When is the Addon coming and what will it offer? Is it possible to fly airplanes?
6. When will the multiplayer part coming, and will it offer voice communication?
It would be really nice if you can answer me these questions, becasue so far I love the demo and want to buy the game...
Greets from Germany
General Topics
Post a replyJust Played The Demo - Some Important Questions
18 posts
well while i'm here i'll do my best to answer your questions 
firstly, welcome and glad you found ERT enjoyable (hell of a game ain't it
)
1. Yes! you can command the Hood, the Prince Edward and the Kaiser Wilhelm (the former being a LFN ship and the two latter being IGN vessels)
if you complete a Campaign, sub or surface, you get one of those battlecruisers
e.g. you finish the German Sub campaign, you can command the Prince Edward or the Kaiser Wilhelm in Tactical Patrols
2. Surface to Surface and Sub to sub combats are very frequent, i just finished sinking 3 US subs in my Type 7 U-Boat
you can indeed slug it out with other Destroyers and subs
3. No land, not yet, its coming in a future update (i think)
4. really bad? yup, waves that go over the conning tower of subs, rain, savage winds, heavy cloud, fog, you name it, Enigma's got it
and with the new patch, u can pick the weather/seas. its really fun riding 15 metre swells in a PT boat 
5. I doubt the players will get planes, its more of an AI thing, this is a naval game after all, we might get command of aircraft carriers and be able to dispatch Ai aircraft (i would like to see this, if it happens, we'll just have to wait and see!)
6. multiplayer... dunno, when its done i guess.
as for voice comm, no, since many players use the voice commands in combat then it could get confusing... what with everybody saying "all ahead full" etc... but a program like teamspeak running in the background that has F5 or something as what you need to hold down in order to talk, yea, i can see people doing that.
hope that helps!
P.S buy the game, it kicks too much ass to not own it enigma!:
firstly, welcome and glad you found ERT enjoyable (hell of a game ain't it
1. Yes! you can command the Hood, the Prince Edward and the Kaiser Wilhelm (the former being a LFN ship and the two latter being IGN vessels)
if you complete a Campaign, sub or surface, you get one of those battlecruisers
e.g. you finish the German Sub campaign, you can command the Prince Edward or the Kaiser Wilhelm in Tactical Patrols
2. Surface to Surface and Sub to sub combats are very frequent, i just finished sinking 3 US subs in my Type 7 U-Boat
you can indeed slug it out with other Destroyers and subs
3. No land, not yet, its coming in a future update (i think)
4. really bad? yup, waves that go over the conning tower of subs, rain, savage winds, heavy cloud, fog, you name it, Enigma's got it
5. I doubt the players will get planes, its more of an AI thing, this is a naval game after all, we might get command of aircraft carriers and be able to dispatch Ai aircraft (i would like to see this, if it happens, we'll just have to wait and see!)
6. multiplayer... dunno, when its done i guess.
as for voice comm, no, since many players use the voice commands in combat then it could get confusing... what with everybody saying "all ahead full" etc... but a program like teamspeak running in the background that has F5 or something as what you need to hold down in order to talk, yea, i can see people doing that.
hope that helps!
P.S buy the game, it kicks too much ass to not own it enigma!:
Yeps as Nereus said...
And for the unanswered #'s
3: Right, it's a future plan.
5: It's planned that in the future there will be flyable aircrafts (by players).
6: Yes, the MP client will have a built'in Comm feature, like "push to talk".
And for the unanswered #'s
3: Right, it's a future plan.
5: It's planned that in the future there will be flyable aircrafts (by players).
6: Yes, the MP client will have a built'in Comm feature, like "push to talk".
Thanks for the quick responses. One last question (or two) is it possible to lock on a target and is it possible to give the torpedoes lockers (angels) when shoot? Bevause in reality captains always shot torpedos with a differnce of a few degrees.
I hope you understand waht I mean.
PS I Have just ordered the game, is there a patch f?r the german version?
I hope you understand waht I mean.
PS I Have just ordered the game, is there a patch f?r the german version?
You cannot lock on a target. You can determine your angle of fire at the moment you release the fish.
The German patch is being translated and will be available in the next couple of weeks.
The German patch is being translated and will be available in the next couple of weeks.
Captain Nereus,
we have many people interested in bombing the naval squads... when multiplayer allows flying planes..
there will certainly be plenty of pilots with some skills due to the amount of games out on the market that attract pilots..
this will give them a chance to crossover and try both piloting and or naval ops...
there is a seperate voice chat available now, called teamspeak, which the developers have stated they may look into incorporating it into the game.. and you can try teamspeak whenever you want because its free (pc users).
we have a voice chat server running 24 hours a day, hook up with squads, talk strategy today if you like.. look for the other post regarding tomorrows meeting on live voice chat with developers and try it out.. cya there.
we have many people interested in bombing the naval squads... when multiplayer allows flying planes..
there will certainly be plenty of pilots with some skills due to the amount of games out on the market that attract pilots..
this will give them a chance to crossover and try both piloting and or naval ops...
there is a seperate voice chat available now, called teamspeak, which the developers have stated they may look into incorporating it into the game.. and you can try teamspeak whenever you want because its free (pc users).
we have a voice chat server running 24 hours a day, hook up with squads, talk strategy today if you like.. look for the other post regarding tomorrows meeting on live voice chat with developers and try it out.. cya there.
One point I don?t like is about how the ships sink. In the demo i need always two torpedoes to sink an corvette (and a corvette have under 1000 tons) and the damage doesn`t have any influences..the target stay at the same speed and never burns...I know that the game is designed not to be absolutly realistic but in this aspects it would be nice to have a few more effects. Like burning targets that slowing down after you hit them, more differnt sinking animations would be very nice too.
It`s the point that sunk a ship (or sub) are the moments in the game where the player get really satisfied so this aspects should be done with more detail..just my suggestion. One other aspect is that you can always find submarines by radar, is it possible to find a dived sub by radar? I don`t think so...what`s about asdic, I hear the pings but cannot imagine if the enemy is near or far away.
Sorry for my bad english.
It`s the point that sunk a ship (or sub) are the moments in the game where the player get really satisfied so this aspects should be done with more detail..just my suggestion. One other aspect is that you can always find submarines by radar, is it possible to find a dived sub by radar? I don`t think so...what`s about asdic, I hear the pings but cannot imagine if the enemy is near or far away.
Sorry for my bad english.
You will find that the fx and things like burning/slowing down, variety in sinking etc. are all in the retail version. The demo was done before we redid some of these systems.
--East
--East
Oh thanks! Than I will buy the game tomorrow (thought the cover is really bad here in germany..please release the german patch fast! Or ist it better to get the english Version?
But it is fact that you only have radar and no asdic or hydrophone to find/detect enemys? (Subs often uses underwarter hydrophones)
By the way, is divide by zero still in the business? They did make Fightiung Steel imo one of the best naval games ever..but i think they going out of business as publisher ssi does...
But it is fact that you only have radar and no asdic or hydrophone to find/detect enemys? (Subs often uses underwarter hydrophones)
By the way, is divide by zero still in the business? They did make Fightiung Steel imo one of the best naval games ever..but i think they going out of business as publisher ssi does...
There is no radar in Enigma. The "Radar" screen is really a tactical representation of all detection methods available, visual, radio, sonar and audio.
We are preparing a new version for the market in Germany. The patch translation will be completed this week (we expect) and then the patch will be released for the existing German release with the patch being included in the NEW box (looks like the USA box).
We are preparing a new version for the market in Germany. The patch translation will be completed this week (we expect) and then the patch will be released for the existing German release with the patch being included in the NEW box (looks like the USA box).
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