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Hammer And Anvil 3 Combat Mission

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Hammer And Anvil 3 Combat Mission

#1
Love it, Love it, Love it - there is so much action going on in this Patrol Combat Mission played with the Alliance Destroyer. There are so many ships my graphics turn into a slideshow and yet it is still fun to play because of all the gunfire and mayhem - truly class action this one. You are up against tons, well at least 12, enemy destroyers plus loads of enemy aircraft. Stuck for targets ? pick this mission ! My screenies hardly do it justice as you frequently cannot manipulate the exterior view to show all of the action because your own ship gets in the way - anyway here are a few............

Sir ! There's something up ahead, can't make it out, could be enemy......

Well lad, start shooting then and if he shoots back we'll know won't we ?

Yessir........Firing !

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Maintain course........perfect shot Guns, keep it up

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Sir ! we're hit in the aft gun section !

Just a scratch boy, just a scratch......

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Good show lads ! I think that last set of torps did for at least three of the Hun. (note the nearest enemy destroyers stern is lifted out of the water by the blast - nice detail !)

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Hammer And Anvil 3 Combat Mission

#7
Jesper - my cards just a lowly GF4 Ti4200 64mb which I think is about equivalent to a fx5200 in performance. It runs really choppy on this mission, like a slideshow in fact, but you should be able to see all the effects I can see with that card - i'm on the nvidia 53.03 drivers.
Thats strange cos I am running a scungy GF4 mmx 440 with 64mb and I never get a stutter, thats with it all cranked up.

May be your drivers, I have not changed mine in 2 years, why? cos if its not broke dont fix it ;)

anyway you should not be having any trouble running it, as my old machine a gf2 mmx 64mb, with a lowley p3 533 runs the game fine as well.

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