Air Warrior II/III (not sure about I) both had dynamic worlds that changed constantly (basically Aces High with older graphics). Those are both pretty old games (pre EQ/CS/QUAKE) and both were MMP by any standard. MMP is not really that new, anyway neither of those could be played LAN style either as far as I know. For the same reasons as have been already given here.
I am almost the opposite of Avon in that I own numerous titles that can be played LAN style but only play via the 'Net'. If giving up LAN play in ERT means less hacking in the game then I am all for it. Jeez it is obvious from at least two threads (not this one) that some folks are already trying to hack/crak the game.
MMP Subscriptions just do not cost that much a month/year (not to mention the first month is almost always free). I cannot envisage anyone who is running a machine that meets the specs for ERT that does not have access to $120-180 a year in 'play' money. That is just goofy, I mean come on pull the other leg. They can afford/obtain a $1000 system but not $9-15 a month for entertainment? Yeah right.
I mean to put it in perspective, one could take all the money they save a month from not playing/subbing to a single MMP and maybe order a nice medium (large on tuesdays) pizza once a month. When I was a broke youngster I ate a lot more than one pizza month and generally had a few beers to go along with them
On the other hand I absolutely respect the fact that someone might not WANT to pay on a subscription basis to play online.
Anyway I have subbed to several games over the years, and even the worst ones were well worth the subscription cost. At least at the level of entertianment value time vs cost.
In a perfect world TAG would throw a few more missons/campaigns or allow some degree of user customization to missions/campaigns to hold us till MMP launches. But I am purty happy with what they have given us so far.
I eagerly await the MMP launch of ERT, everything else is just training IMO.
HoG