Sink The Hood

Asset Refactoring

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Asset Refactoring

#14
That is the thesis project I was talking about. Difference is, it's Arete water using the shader ideas from that thesis...runs on the network, etc. We are currently swapping the default directX renderer for the <********> renderer. We were able to optimize it quite a bit and get a significant speed increase as well. And yes, that is his sun and sky texture. We don't have our sky system ready.

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