Massive Multiplayer

E.o.c

4 posts

Post a reply

E.o.c

#1
eheh cool name isn't it ?.

I'm pretty sure that we won't have any MMO servers in a short time. but i suppose we will first have just a multiplayer game.

so

i'm thinking of a way to organise a campaign game with a game master.

Campaign game is not really the right word to use , because i only want a system to make 2 players fight each other with one or two task forces / convoy , and with a third man has referee/Game master.

Players would "turn by turn" plot the courses on a tactical map (just like in a french board game i don't think you know , called "Amiraut?".)

Then the Game master will create missions thx to timetraveler tool ;) and send it to the players.

So the players will discover "in game" what exactly they had detected on the tactical map.

i only need a tool to "Double Blind" plot the courses. (a tool like "Cocat" for Combat mission s?ries). Then i would love to test this with 2 of you ,guys

:roll:

E.o.c

#2
Being able to share missions automaticly in the LAN based MP is something worth adding. I remember being very pleased in Half-Life 1 when the server changed to a map I didn't have, HL would download it off the server.

E.o.c

#3
You can definitely tell folks are anxiously awaiting MMORPG.

I am amazed how many ideas are thought up while we wait LOL,,,,,,,

Heres an idea, have a grid map system , and each player during there turn

calls out there co-ordinance when they fire a shot, ,, Oh ffs wait, theres already

a game like that called BATTLESHIP >:(

Return to “Massive Multiplayer”