Realistic Damage
Posted: Mon Feb 23, 2004 11:15 pm
What I really think we need is more realistic damage, explosions, wounds(bulletholes, wreckage), fires, and SOUNDS if you ever played "Janes WWII Fighters" you'll know what I mean I like to see other effects from my attacks besides a little noise an explosion, some smoke, and a loss of speed. What I want is a rich muzzle flash with smoke and when a shell hits splinters shrapnel accessories, and damage affecting the performance of the part of the ship it hit. Sound is also very important to me I like the bass booming with the explosion and then to hear the aftermath in treble.
Before I bought enigma I was obsessed with Tanks, Halftracks, and Assault Guns.
This is because of their stamina, and powerful image when I see Heavily armed Warships I also see stamina, and an extremely powerful image so If I see something heavy, and powerful I am going to fall in love with it.
Sincerely, cammando
Before I bought enigma I was obsessed with Tanks, Halftracks, and Assault Guns.
This is because of their stamina, and powerful image when I see Heavily armed Warships I also see stamina, and an extremely powerful image so If I see something heavy, and powerful I am going to fall in love with it.
Sincerely, cammando