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Alchemy.ini

Posted: Fri Feb 13, 2004 11:00 pm
by Martinus
Luv this game so bad! enigma!:

unfortunately, my laptop doesn't have a horsepower gfx to play the game smoothly. it just got a mobility radeon with a dedicated 16MB memory in it, but it runs E:RT quite well with just a little gfx settings tuned down!! Btw, it is possible after a number of tweaking attempts on my direct3d settings and the alchemy.ini file. I've done it through trial and error since my lack of knowledge on some command-line terms used in alchemy.ini file.

I would very much appreciate those who give me a brief description of the following toggles and what are your recommendations to boost up the game's performance even more:

ignoreDriverDatabase = ?

driverDatabaseVerbose = ?

forceSquareTextures = ?

shadowShaderConstants = ?

preserveFPU = ?

disableRefRast = ?

forceRefRast = ?

usePureDevice = ?

disableMixedModeVertexProcessing = ?

multiSampleType = ?

lockableBackbuffer = ?

disableUnusedTextureCoords = ?

disableTexCoordSrcCpos = ?

maxTexStages = ?

useMaterialVertexColorEmulation = ?

disableMaterialVertexColorEmulation = ?

disableVertexShaderBlending = ?

forceVertexShaderBlending = ?

CPUVertexBlendEfficiency = ?

GPUVertexShaderPerfRating = ?

GPUTLPerfRating = ?

shadingMode = ?

cullEnable = ?

cullMode = ?

fillMode = ?

ps: i believe my M6 radeon has hardware vertex shaders. (not pixel shaders)

Thanks in advance!!