What Does The Patch Change ? (sp Only)
Posted: Sat Feb 07, 2004 5:46 pm
As we are all waiting patiently for the patch to be released, it could be nice to get some more info on what it does / does not change.
The questions are not representative for anybody but my main gripes with the game, and all things which have been requested in the forums.
- do airplanes and escorts still always know the position of a sub ? ( don't wonna sound like a troll but this was the main reason why I stopped playing ERT )
- is there now the promised new 'easy' difficulty ? up to now I would rank ERT as 'incredibly hard' ;-)
- has the starting distance between me and enemy forced been increased, so that there is some time to plan the attack ?
- are there new random patrols which include different composition of enemy forces .. for instance probabilities for different kinds of enemies (prob escort xx % , prob merchant yy %, prob capital ship zz % )
The questions are not representative for anybody but my main gripes with the game, and all things which have been requested in the forums.
- do airplanes and escorts still always know the position of a sub ? ( don't wonna sound like a troll but this was the main reason why I stopped playing ERT )
- is there now the promised new 'easy' difficulty ? up to now I would rank ERT as 'incredibly hard' ;-)
- has the starting distance between me and enemy forced been increased, so that there is some time to plan the attack ?
- are there new random patrols which include different composition of enemy forces .. for instance probabilities for different kinds of enemies (prob escort xx % , prob merchant yy %, prob capital ship zz % )