They have made the Crystalline Entity a bit harder.
The Shards seem to be much more resistant to standard damage from energy weapons, and the very small shards are too fast to stop from retreating back to and repairing the Entity.
One thing I noticed was that mines did there regular damage to the larger and smaller shards alike, so if you use mines in a small area, along with singularity and gravity weapons, they can be controlled and eliminated.
Best of luck!
Beyond the horizon
By Space
Space Marshal Command
Star Trek Online - General Discussion
Star Trek Online - General Discussion
Post a replySuggestions For The New Crystaline Entity.
2 posts
Success! I have yet to see a team succeed that did not bring Crowd Control in the form of Gravity Wells and Singularities.
Without crowd control, the shards are not controllable, damaging and taking out players, as well as the small shards returning to repair the Entity.
With Gravity Wells constantly on the Entity, the Shards go no where.
The other half of succeeding is using very high shield capacity and recharge Prior to the following setup, I was not able to tank more than a few hits from the crystal and would die often if shards were not under control. With high shields, i was able to easily tank the blasts from the Entity
Mirror Deep Space Science Vessel.
33873 shields, 711.8 Shield Regen, 36.6 Resistance for all.
3x Neutronium Alloy, Field Stablizing Warp Core MK XI SEP E-W SSS
2x Field Generators, 2x Shield Emitter Amplifiers
Omega Set for high shield regen and bonus speed, as the Entity is not too accurate on high speed targets.
I and II Gravity Wells, 4x Anti-proton Beam Arrays, 2x Photon Launchers.
I also observed an Embassador Cruiser that was able to get and hold the shard aggro, constantly circle the Entity at 5k, firing on it and tanking the Entity. I don't know what they used to hold the aggro like that.
Without crowd control, the shards are not controllable, damaging and taking out players, as well as the small shards returning to repair the Entity.
With Gravity Wells constantly on the Entity, the Shards go no where.
The other half of succeeding is using very high shield capacity and recharge Prior to the following setup, I was not able to tank more than a few hits from the crystal and would die often if shards were not under control. With high shields, i was able to easily tank the blasts from the Entity
Mirror Deep Space Science Vessel.
33873 shields, 711.8 Shield Regen, 36.6 Resistance for all.
3x Neutronium Alloy, Field Stablizing Warp Core MK XI SEP E-W SSS
2x Field Generators, 2x Shield Emitter Amplifiers
Omega Set for high shield regen and bonus speed, as the Entity is not too accurate on high speed targets.
I and II Gravity Wells, 4x Anti-proton Beam Arrays, 2x Photon Launchers.
I also observed an Embassador Cruiser that was able to get and hold the shard aggro, constantly circle the Entity at 5k, firing on it and tanking the Entity. I don't know what they used to hold the aggro like that.
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