Df/ctf Settings
Posted: Thu May 06, 2010 5:14 am
I don't think the question has been asked. I think I got most of them right... Options with "*" are currently on the server. Feel free to post about any options you like/dislike.
I'm pretty content with the server settings as they are. The only settings where I wouldn't mind seeing change would be
Finish flight only when landed - No need to finish in the air when we have respawns.
Friendly Icons - I'm 50/50. Part of me says it's arcadish and cheating, but part of me likes the flares and flight time it saves. On bigger maps, when players spawn at different times, it wouldn't be a bad thing to have enabled for rallying groups together.
Far objects on map - Baloons have a 'radar' function that allows you to see if planes are near them, but this option would need to be enabled. I like it personally.
I'm also 50/50 on simplified gauges. Neoqb refuses to model needed gauges in the planes like fuel gauge, compass, and thermostat. With some of these bigger missions you have players flying at higher altitudes where the inline engines need to watch their radiator controls or their engines will over cool without warning, planes will also run out of fuel if they fly for a long period of time, since the engine doesn't choke and sputter when you run low.
Personally I can fly just fine without them, but I think some new players would need them.
I'm pretty content with the server settings as they are. The only settings where I wouldn't mind seeing change would be
Finish flight only when landed - No need to finish in the air when we have respawns.
Friendly Icons - I'm 50/50. Part of me says it's arcadish and cheating, but part of me likes the flares and flight time it saves. On bigger maps, when players spawn at different times, it wouldn't be a bad thing to have enabled for rallying groups together.
Far objects on map - Baloons have a 'radar' function that allows you to see if planes are near them, but this option would need to be enabled. I like it personally.
I'm also 50/50 on simplified gauges. Neoqb refuses to model needed gauges in the planes like fuel gauge, compass, and thermostat. With some of these bigger missions you have players flying at higher altitudes where the inline engines need to watch their radiator controls or their engines will over cool without warning, planes will also run out of fuel if they fly for a long period of time, since the engine doesn't choke and sputter when you run low.
Personally I can fly just fine without them, but I think some new players would need them.