Sunday Fun EVENT KOTS
Posted: Mon Jan 12, 2009 11:40 pm
START TIME, SUNDAY January 18, 2009 at 3:00 PM EST / 8:00 PM GMT
Ok Here the rules as posted by Warrior on the USAAC forums:
Kings of The Skies will be played on a Large Tatical 1.5 map with the AA active. Squads will fly GB camp (Home) and US (Visitor) with all planes available. Squads must not move from there spawned positions until the Scramble order is given. There will be no altitude limit,the map limit will be one square around the bases. Players going outside the map limit will result in an immediate loss of the round.
A match will consist of one twenty minute round. Once you have selected a plane, and the (Scramble) is given, you may not choose another plane. If a Referee fails to appear, but there is a Ref on each of the two teams, then the match may go ahead with the refs on both teams recording and keeping check on the map.
Scoring: Scoring will be determined by most fighter kills. Ratio and deaths will not be accounted for, the team with the most fighter kills at the end of the round wins. In a possible accusation there is a Tie at the End of the round, there will be a Five minute playoff to determine the winner.
Match Start Time: All matches will start at the scheduled time.Teams are encouraged to be present 15 minutes prior to the start time. No ?grace period? or delay will be allowed 7 minutes past the scheduled start time.
Team/Pilots: Teams will be required a minimum of 6 pilots. Teams may fly more then 6 if agreed by both CO's and the teams are kept even. If a team drops a pilot during the match the other team does not have to drop a player.
CoC rules do apply.
We start 1st round against TEA.
Sign up below:
1. JOKER
2. BURTON
3. MADDAWG
4.
5.
6.
7.
8.
9.
10.
Ok Here the rules as posted by Warrior on the USAAC forums:
Kings of The Skies will be played on a Large Tatical 1.5 map with the AA active. Squads will fly GB camp (Home) and US (Visitor) with all planes available. Squads must not move from there spawned positions until the Scramble order is given. There will be no altitude limit,the map limit will be one square around the bases. Players going outside the map limit will result in an immediate loss of the round.
A match will consist of one twenty minute round. Once you have selected a plane, and the (Scramble) is given, you may not choose another plane. If a Referee fails to appear, but there is a Ref on each of the two teams, then the match may go ahead with the refs on both teams recording and keeping check on the map.
Scoring: Scoring will be determined by most fighter kills. Ratio and deaths will not be accounted for, the team with the most fighter kills at the end of the round wins. In a possible accusation there is a Tie at the End of the round, there will be a Five minute playoff to determine the winner.
Match Start Time: All matches will start at the scheduled time.Teams are encouraged to be present 15 minutes prior to the start time. No ?grace period? or delay will be allowed 7 minutes past the scheduled start time.
Team/Pilots: Teams will be required a minimum of 6 pilots. Teams may fly more then 6 if agreed by both CO's and the teams are kept even. If a team drops a pilot during the match the other team does not have to drop a player.
CoC rules do apply.
We start 1st round against TEA.
Sign up below:
1. JOKER
2. BURTON
3. MADDAWG
4.
5.
6.
7.
8.
9.
10.