USAAC Fun Events Mgmt

Event Rules Template

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Event Rules Template

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USAAC [TITLE] [League/Event] Rules

Game Description

[GAME NAME] is a Team VRS Team Format where xxx xxx xxx xxx xxx xxx xxx xxx. The USAAC Event Manager will balance the teams before/during event.[Adjust as necessary]

Date/Day

Every XXXXXX like clockwork.[Adjust as necessary]

START TIME

Game starts promptly 2100 Wash DC Time. (9PM)[Adjust as necessary]

Game Staff

There is a Game Manager that is recruited from game sponsor squads prior to the event. Ref's and SysOps are arranged for prior to the event. All AA and USAAC rules, CoC, and ToS is in force. The Game Manger is the ultimate decision manager for and during game play.[Adjust as necessary]

Player Stats

Player stats are NOT affected for this event. Your rank, etc will not be affected. This is done with purpose in mind and to allow the players to have fun while not giving worries about 'rank'.[Adjust as necessary]

Rules:

Rules are pretty simply and not difficult to understand. The basic and most important rules are broadcast via coms. Before the game starts, between rounds, and halves the rules are broadcast. Warnings for rule infractions are given constantly, if appropriate during game play. Even late arrivals can pick up on the rules easily.[Adjust as necessary]
  • >Teams: xx vr xx. Start at base of choice, Game Manager will Balance.[Adjust as necessary]

    >Time Limit: 1Hr, 2 half's, 10 minute break between half's[Adjust as necessary]

    >Maps: Vary[Adjust as necessary]

    >Altitude -10k Feet/3048 Meters max.[Adjust as necessary]

    >Map Limit - 1 square. You cannot exceed 1 square from any camp.[Adjust as necessary]

    >Avoidance - Pilot cannot avoid the main action by hiding in a corner of the map or flying low over their camp to avoid detection.[Adjust as necessary]

    >AA - Anti Aircraft is OFF. Pilots that try to use AA for a saving move or avoidance .. not a good idea :)[Adjust as necessary]

    >Pilots may not 'runway' or otherwise attack another base's assets. You may only fire at opposition in the air.[Adjust as necessary]

    >Runway and misbehavior. Pilots may not 'runway' or otherwise attack another base's assets. You may only fire at opposition in the air. Other rules that are not noted here are addressed by the Game Manger during play. Pilots that misbehave during game play are subject to USAAC bans and disciplines.[Adjust as necessary]

    [end list]

    Winner and Scoring:

    Scoring is base on [Adjust as necessary] Team Kills, Team/Camp with most kills wins the half. Both half's scores are tallied for a grand total, Team/Camp with most kills wins.

    Lets have some fun with [GAME NAME] [XX]!

    If anyone has questions or comments concerning these rules and [Game Name], please make an appropriate post topic on the USAAC forums.

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