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Tribes of War Coalition
Tribes of War Coalition

Tribes Of War Raid Information

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Tribes Of War Raid Information

#1
Tribes of War Raiding rules and essentials.

CTRAID and other addons NEEDED.

You need CT Raid Assist latest version and Ct RABossmods.

If you do not have CTraid, you won't be able to raid with us. It's mandatory.

New CTRA is available on UI.worldofwar.net HERE or on the CTMods official webpage HERE

Also recommended is Bigwigs, a user friendly, simple but nice boss mods UI.

Mana users especially need Decursive, which enables a very quick and simple decursing, especially essential in MC.

....these mods are essential to the raid effort so we strongly suggest you get and install these BEFORE raid starts.

All hunters that come to MC: download this addon: Tranquillizer Shot Addon

For warriors a nice thread by Asbach: MC info for warriors and Tankpoints Discussion

Invites

First of all, you sign up for Zul Gurub and state on which days you want to go. The fact that you sign up does not mean that you are guaranteed to get a place. It was always very simple since we didn't have much signups but now we are progressing more and you see, we can have 31 sign ups. That means 11 people are gonna get disseapointed and can't come. Especially on classes like warriors yesterday, eight warriors sign up and they all wanna come only on sunday. That means 5 warriors can't come.

So, around sunday mostly me or Koren look at who signed up when. Then we start to make a balancing: we need some sort of class balance, and with that, we need a balance between new people and "veterans", and with that, we try to give everyone a go on one day. This isn't a very easy job as you can imagine, with so many things that we need to take into consideration, and we can't please 31 people.

Starting invites

And then we come to the actual invites, and this goes for ZG as wel as MC. The invites start at 18:30 sunday and 19:30 monday!

This means:

1. you are online at 18:30/19:30

2. you are not in any group at 18:30/19:30

Inviting and reserves

If you are on the reserve list: Also please be online (on your main, otherwise we can't find you!) and ready to go. Almost EVERY night, people don't show up which gives you the chance to get a place in the group after all.

This is how it goes:

1. The RL starts the invites at 18:30 on sundays, 19:30 on mondays.

2. He gives people that are late some room to come online anyway, but at 18:50/ 19:50 everyone that can't be invited, may it be that they are in a group or not online, will be replaced by reserves.

3. So if you are a reserve and you are online you have a chance to come with anyway, get some nice DKP and maybe loot.

4. After 19:00/20:00, if you are not invited, you are ofc free to go and if we need someone after 20:00 thats the groups problem :).

No shows

The coalition guild/raid leaders have decided to enforce a penalty for people who sign up but then do not show for raids. From now on, anyone who signs up and does not attend will receive a -5dkp penalty.

Note people will not be penalised if they sign off >1hr in advance of raid, to people who warn they will be late or have limited/risky availability (e.g. people on call), or to reserves. The measure is aimed directly at people who sign up and then simply do not show without warning.

MC EQUIPMENT

***Please please REPAIR all armour weapons wands etc ......Before we enter mc.

***Take at least 30 reagents with you, hunters take MORE than a full quiver/pouch of ammo.

***Please please take spare armour or weapons with you

***Have your first aid on 300 and take enough bandages

***Make sure you have read all necessairy information like tactics, times, etc.

***Make sure your addons are up to date and working.

Loot

We have a Zero Sum DKP system, for which we use a programme called AutoDKP.

(warning: this means that you only get DKP for items at the moment they are being distributed. If you leave

before all the loot is distributed, for example at the last boss of that night, you don't get dkp for that item.)

The leaders decided to give tanks priority over certain loot, for topic see: Tank Priority

Furthermore, you can't receive loot on your first raid(s). In the zero sum system you can have minus DKP, and if you are new you start out with zero DKP. Zero dkp is MORE then being in minus, and this way it can happen that someone has the most DKP on his first run. However, too many people have taken disadvantage of this, so we first would like to get to know you.

DKP

DKP explanation

DKP Scores ZG

DKP scores MC

Potions

List below are potions that are wise to take , for all classes, these potions and the buffs that the other classes give out means u will be a kickass MC/ZG killing machine, or healing machine, meaning we can last longer in the fight.

Defense potions

Trolls blood potions

Fortitude potions

Shadow protection potions ( these are for fight with Lucy)

Gift of Arthas (agsain for fight with lucy)

Fire (for MC) and Nature (for ZG/AQ) protection

Winterfall Fire Water

Food/drinks for buffs

Most important Health potions as many as possible

etc etc

After these potions then there are the casters and melee potions that suit each class ie mana potions ( mana users) or mongoose potions ( melee), please take with u wat u think u will need of these.

And finally NOT a must and you WONT be kicked off raid group for not having it but its worth having it in case action is free flowing , and we don not all have time to type during the action that is happening.

TEAMSPEAK

The tribes have a teamspeak channel where we can talk to each other during raids. This enables us to react quickly on things that happen during a raid and makes the explaining of tactics quicker etc etc etc.

The channel for teamspeak is tidesofwar.net

Somewhere down the lists of channels you will find the places for the guilds and especially the ?Tribes Coalition? channel where we al talk together during a raid.

Please register your name, this way its yours and it will prevent misuse by others.

The current password is "frog". This applies to all channels under WoW Thunderhorn Guilds.

Hydraxian Waterlords quest, for MC: http://wow.allakhazam.com/db/quest.html?wquest=6804

Hydraxian rep is a must for gettin rag down. you need to put out fires to summon Majodomo and the potions are given from the Hydraxian Waterlords. the 1st quest is called Poisened Water and is soloable. They are all picked up in Azshara, co-ords 79,73.

Tribes Of War Raid Information

#2
maybe ot maybe not, but i'd like to say this as well.

For MC there is a gathering of reagence for the tanks for their dark iron pieces so they have a major upgrade in fire resistance.

i'd just like to say(like i did to Lisz) my warrior is a tailor enchanter(oh yeah!) who is working towards revered with TB, since i am raiding regularly with you guys now, i'd like to offer his skill services to this raid group.

Atm i can make the epic fire resistance cloth pieces for our "tissues" wich need drops from MC, once i reach revered i can make more of these wich can boost our clothies fire res by at least 135. So Once our plate/melee are done we could start on the clothies as well.

Also the getting revered at TB will also grant me new enchants namely the +22 int enchant wich is interesting to many players.

i also do most other non-mc drop enchants like agi, str and x-ader.

So if any raider here wants any of these done just give me a poke and the mats and it's done. :)

anyway just offering my skills to the raid, c ya over maggy's corpse thursday!

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