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"distant Guns" Game - Anyone Watching This One?

Posted: Sat Jan 21, 2006 3:55 pm
by starshell
This game is shaping up to be a really good historical 3D strategy title. It is set in the Russo-Japanese War of 1904-05. The link to the website is here Distant Guns and release looks imminent. Some key features:

Key Features

State of the Art 3d Realtime game engine ? including multiple dynamic light sources on properly equipped systems. Play in full screen or windowed mode at any color depth or screen resolution your computer can support.

Huge game world ? Individual battles are fought in a 100km x 100km battle space, and you need never worry about falling off the map. If a battle nears the edge of the 3d battle space, the game instantly auto-generates a new one based on satellite data covering the entire Northwest Pacific region. In theory, a battle can last for days and hundreds or thousands of miles.

Individual ballistic resolution - every shell fired, from 37mm and up , including armor penetration calculations.

Dynamic lighting and weather changes during battles. Weather and lighting affect ship and weapon performance ? Heavy seas slow ships down, and interfere with the use of guns mounted near or below current wave heights.

3d Surround Sound - Full 3D Directional Battle and Environmental game sounds

Five Star Musical Score - A Rich original sound track created to enhanse a captivating gaming experience.

Total 3D Camera Control - Preset, User Set, and Free Form Camera settings allow total camera control, even when switching between ships.

Astronomical engine - tracks proper sun, moon position and phase for any location and instant during each battle.

Detailed 3d models of 248 historical ships, ranging in size from torpedo boats to battleships. Every significant weapon and critical location is placed exactly on each model. Armor is historically placed and rated for quality.

16 Player Multiplay - Play against up to 16 other players in LAN and internet multiplay, or against a challenging computer opponent. If players leave a multiplayer game, the computer opponent can take over for them.

Searchlights, mines, base defenses and shore batteries.

Extensive Navigation Assistance Logic, including automatic torpedo and collision avoidance, helps you keep your forces organized during a battle.

Shell Cam - Shells and torpedoes are visible on the way to their targets. Shell-cam allows you to see the battle as viewed from flying shells.

Automatic targeting of secondary weapons ? You don?t have to worry about manually retargeting to take care of close-in threats while engaging more critical targets at a distance.

Detailed resolution of damage and repairs, with crew based damage control, on-board flooding and fires.

Limited intelligence ? You only see enemy forces that can be seen from your own ships.

Scenarios cover seven historical battles, two historical variants, and one hypothetical battle. Experience the surprise night torpedo attack on Port Arthur. Play battles as small as single ship duels or as large as the climactic Battle of Tsushima.

Players? guide includes extensive ship reference and tutorial, and is included in MS Word, PDF and MS help formats.

Try before you buy ? Download the game and play the Battle of Ulsan scenario for up to thirty days, free! If you decide you want to play the full game, online registration is fast and easy.

Automatic updates ? The game automatically checks our servers for patches, updates and new battle scenarios, every time you play. If an update is available, you have the option of accepting it or continuing to play with your existing version.

"distant Guns" Game - Anyone Watching This One?

Posted: Sat Jan 21, 2006 8:46 pm
by timetraveller
I've been watching this one too. Looks different, and very interesting. Might be kind of fun till ERT2 comes out.

timetraveller

"distant Guns" Game - Anyone Watching This One?

Posted: Mon Jan 23, 2006 8:09 am
by Theta Sigma
I like what I see. :)

I did notice there were no screenshots of arctic battles though. I thought for sure those would be a selling point.

"distant Guns" Game - Anyone Watching This One?

Posted: Mon Jan 23, 2006 4:26 pm
by East
Looks like a good game, I know I'll be trying it out.

"distant Guns" Game - Anyone Watching This One?

Posted: Tue Jan 24, 2006 8:46 am
by Commodore Rob
oh boy this is drool factor ten now all we need is for it to be expanded to cover the rest of the world and I may get my hands on that Lord Nelson Class Battleship:)

"distant Guns" Game - Anyone Watching This One?

Posted: Tue Jan 24, 2006 9:21 am
by Theta Sigma
This was a limited theatre of war, wasn't it? Just the north pacific, right?

I doubt we could stop over in Bermuda. :)

"distant Guns" Game - Anyone Watching This One?

Posted: Tue Jan 24, 2006 10:48 am
by Commodore Rob
Well it all depends on your perspective the russians had to bring their baltic fleet around europe and africa to get it to Tshima (sp?) on the way they nearly had an encounter with the Royal Navy. But most of the fighting took place in the seas around Korea, Japan and Russia. And the Japanese kicked butt because they had been trained by the Royal Navy however because they anialated the Russian fleet it spelt doom for them in the Second World War because they still believed in the epic battle between BB's.

"distant Guns" Game - Anyone Watching This One?

Posted: Tue Jan 24, 2006 11:08 am
by Commodore Rob
For everything you ever wanted to know about the the russo-jap war

http://www.russojapanesewar.com/naval_links.html

"distant Guns" Game - Anyone Watching This One?

Posted: Wed Jan 25, 2006 12:33 am
by starshell
Good site there Rob. I can see that one being very useful for some background reading when the game comes out.

"distant Guns" Game - Anyone Watching This One?

Posted: Fri Jul 28, 2006 7:40 pm
by Commodore Rob
Ok Peeps its time Distant Guns has arrived and the demo can be downloaded from the storm eagles studio site and then if you like it you can buy the final product which unlocks the rest of the game:)

So if you want some good naval action I recommend this to all the surface types out there:) I gone and bought the whole lot:)