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Different Tankers & Merchants!
Posted: Wed May 25, 2005 12:56 pm
by Lego
I think there should be more than one type of merchant, tanker, oiler, etc. for each faction. In WWII every convoy that sailed didn't have ships that looked exactly the same! Also maybe there could be paint variations for merchants and combat ships as well?

Different Tankers & Merchants!
Posted: Wed May 25, 2005 4:45 pm
by Jesper
In Enigma all the Tankers, Merchants and Oilers are build in the same shipyard thats why they look the same


Different Tankers & Merchants!
Posted: Thu May 26, 2005 1:13 am
by Lego
Yeah, but
still they wouldn't look exactly the same. Maybe small differences like position of some cargo hatches, or paint.

Different Tankers & Merchants!
Posted: Thu May 26, 2005 4:21 am
by FLETCH
Another thought is wear and tear, some would be older so to speak due to usage so rust, missing paint could add to variations.
FLETCH.
Different Tankers & Merchants!
Posted: Thu May 26, 2005 2:33 pm
by Pioneer
At 3000 plus yards.....all merchants and tankers should look the same through the periscope.

Different Tankers & Merchants!
Posted: Fri May 27, 2005 1:05 pm
by Old Yellowstain
This problem could easily be resolved if TAG would open up a bit and allow user made models to be introduced into the game.

Different Tankers & Merchants!
Posted: Fri May 27, 2005 3:37 pm
by East
User made models can be introduced into the game...but because the process and layout of the models is rather extensive and requires an Alchemy exporter...you will need to submit them to us and, provided they are worthy

we will convert them to the proper format. Once we have a couple we will issue a patch to allow their inclusion.