Custom Missions

Can It Really Be?

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Can It Really Be?

#1
That everytime one has created a mission then that person has to edit the localization.txt and index.pkg in order for the game to load the new mission(s) ?????

What about a Mini Micro Fix that has a predefined custom missions dir and then the game dynamically loads all the missions that are located in that folder when one starts the game so no constant editing is needed ??

Can It Really Be?

#3
What I've done is create a \missions\CustomPatrols folder with 10 missions in it, mission-1.ems to mission-10.ems. To start off, they are just any old mission, copied and pasted, all the same internally. Then when I create a mission with the editor, I just save it to the mission # it is, overwriting the original dummy mission that was there.

The CustomPatrols.cgn file I've modified ahead to show 10 missions. If you get to 11 or more missions you have created, update this file and make room for 20 or so.

At least for this method, the localization.txt file only needs to be modified once. Same with index.pkg.

Hope this helps.

-timetraveller

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