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Usn Surface Campaign Mission #6
Posted: Tue Jun 22, 2004 10:19 pm
by Donoby
strange I didn't find this mission that hard....wait till you arrive mission 10a...now that's hard. My tactic is to concentrate fire on one MTB and then attack the other. Usually it works fine
Usn Surface Campaign Mission #6
Posted: Tue Jun 22, 2004 11:10 pm
by Jaeden
I have tried the tactics posted here.
"BATTLE STATIONS" "AHEAD FLANK" "HARD TO PORT" "MAP UP"
"ENGAGE DECK GUNS"
At this point I pause, and assign the CV's to attack the only blip on B-TAC.
I fire a salvo of torps to the NW as I turn.
Then it's head long into the swarm.
I seem to do a fair job of taking them out, but no matter how much I try to keep them focused on me, they always get a volley of torps off.
I have tried keeping the CV's & myself between them and the convoy, in which I usually end up taking a trip 2000 Leagues Under the Sea.
I have tried staying in the thick of them, guns a blazing, heavin to and fro.
It would be neat to be able to discuss tactics while looking at a map board. I may be just missing a technique in applying fireower, or using the B-TAC.
I have tried using soley the B-TAC and designating targets from the bridge in 1st person. And a combination of both. B-TAC for deck guns long range, 1st person for the up close stuff. Though more times than not, I have to go to B-TAC because there is usually smoke billowing right in front of me.

Usn Surface Campaign Mission #6
Posted: Wed Jun 23, 2004 3:33 am
by Jaeden
Ahoy mates! I'll have a pull o' Guinness please!
USA Surface Mission 6
(USS CARTER BULL) Bolo has strayed into Canadian waters. Keep an eye peeled for RNE subs. Protect the convoy. There are 12 ships in Bolo. Keep at least 8 alive.
19:13:38 - Mission started at 43.13.8N, 55.9.44W
19:16:25 - T95 destroyed by a League sub hunter
19:16:49 - T96 destroyed by a League sub hunter
19:17:27 - Destroyed B119 with a 20mm AA round WSW at 495 meters.
19:17:29 - OL97 destroyed by a League sub hunter
19:17:36 - Destroyed B118 with a 40mm AA round NE at 390 meters.
19:18:36 - FFL 100 destroyed by a League sub hunter
19:19:21 - Destroyed B121 with a 40mm AA round ESE at 650 meters.
19:19:42 - Destroyed F122 with a 40mm AA round SSE at 350 meters.
19:19:46 - Destroyed MTB-108 with a 4in deck gun round NW at 219 meters.
19:21:19 - Destroyed MTB-109 with a 50cal round ENE at 486 meters.
19:25:19 - Destroyed B126 with a 20mm AA round WNW at 600 meters.
19:28:50 - Mission completed at 43.15.27N, 55.10.16W
Planes Destroyed: 5
Ships Sunk: 2
That was lucky number 15. I knew something was different from the start. This time around, instead of sending both MTB raiding parties and aircraft at once (and from nearly the same direction), they staggered the MTB parties by about 6 minutes.
The first came in from about a point west of N. I sent the FFLs in and supported from their SE as I moved NW and then NE. The first MTB party still managed to get some fish into the convoy, but not long after they were sinking like Jimmy Hoffa with concrete slippers. During this time the convoy ws able to push ENE.
By the time the 2nd MTB party was on the BTAC I was heading Flank speed to intercept taking pot shots all the way in. The FFLs did such a good job for once, that I had nary a scratch. So I strapped myself down and barreled ahead, swatting at the occasional flyboy. I was just getting zeroed in on them when mission success came.
I think I will hit the sack on a good note.

Usn Surface Campaign Mission #6
Posted: Fri Jun 25, 2004 9:39 pm
by Booky
I usually cut back past the convoy while heading towards the MTB's. This helps avoid your convoy ships from being hit by the torps that miss you (they go behind the convoy)
I then use the engage target repeatedly while I man one of the big guns. Ive done it many times with just one merchant lost, can't seem to get a perfect on this one. Im still fairly new to this game but man do I love it :-)
Usn Surface Campaign Mission #6
Posted: Sun Dec 26, 2004 12:11 am
by dainw
I've tried and tried and tried but I can't get things together with so much action the system is really bogged down. I just bought a new vid card too to make everything peachy. The ship is about 5 - 10 seconds behind my commands and I can't get my mouse over to the map to give any directions. So . . anyone got a clue on getting past his? I don't have a super system but it's not a slug either; other engagements work great !!
(8D
Usn Surface Campaign Mission #6
Posted: Sun Dec 26, 2004 8:38 pm
by East
Couple of things: Be sure to set your swap file up with the same min and max number (1024 at least). Set your audio hardware acceleration to basic, turn your anti-virus off and use the voice command toggle key (" v ") to keep the voice commands from using too much of your processor time.
Usn Surface Campaign Mission #6
Posted: Mon Dec 27, 2004 8:29 pm
by dainw
I got the Vertual Memory cranked up now to 1024 on high and low. I'm using XP Home and can't find where I set the audio acceloration. Have SB Live audio. I've checked System, Hardware, Sound Devices and such. Can find zip for settings. Do I need to change the game performance preferences too?
What say ye?
(8D
Usn Surface Campaign Mission #6
Posted: Mon Dec 27, 2004 10:02 pm
by UwG70
Click Start/Run, type in "dxdiag" without the quotes and hit enter. This runs the DirectX diagnostics. There should be a tab "sound" where you can change the acceleration in the lower panel.
Usn Surface Campaign Mission #6
Posted: Wed Dec 29, 2004 8:14 am
by dainw
haaaaayyyyy . . . progress!! Now I gotta figure how to beat the bas....s !
Wow it's a tough one . . seems that I barely put on the attack and I'm flagged for 15 yard penalty and all is lost! More tips please !!
Anyone written a "tips/cheats book yet"?
(8D
Usn Surface Campaign Mission #6
Posted: Wed Dec 29, 2004 12:23 pm
by AdamWarren
I DID IT!!!!
This was about my 25th try.... and here is what I did differently:
I played it on HARD. Belive it or not, I was able to get the job done in 2 trys! I almost had it the first time, but one of those planes had a torp with my name on it.
Only one of those little guys got away. I all most got 'em all. I took a torp hit early in the game, but was still able to get the job done!
the other thing that really helped is telling the mercs to fire at them too. They got about 4 of them. Tell your deckgun crew to fire at only one boat, and tell your MGs to start firing like hell when they get in range! enigma!:
I'm so happy!
