Page 3 of 6

Land!

Posted: Wed Jul 28, 2004 2:53 am
by Vaarok
I just want a chance to force subs into tight quarters once or twice. Imagine chasing one over some 100m shoals and then letting rip with a full pattern at 10m increments...

And I'd love to shell some fixed targets.

I bet MTB guys would love surfing waves onto the beach, too. Apparently my grandfathers' MTB squadron at Scapa Flow did that for fun sometimes, as practice for saving the ship. His MTB actually did get torpedoed, and they actually did beach it above the tideline before it sank. Neat story.

Land!

Posted: Wed Jul 28, 2004 3:18 am
by Altreer
It would also show the disaster when larger ships decide to take the risk of going close to shore, and having their hull ripped to bits by the sandy bottom!

enigma!:

Land!

Posted: Wed Jul 28, 2004 5:31 pm
by Recon-001
A ship hitting the sand wouldnt rip it to peices. Would bend in a few places but would shatter. You would just not be able to get out without a tug boat heh... i know iv seen it happen

Land!

Posted: Wed Jul 28, 2004 11:49 pm
by odog1999
yeah, sand wouldn't destroy a ship's hull, but coral reefs, rocks, and sunken ships could. (and, of course, so can running your ship into the dock when parking Image )

Land!

Posted: Fri Jul 30, 2004 7:56 pm
by oldsealegs
Won't we need a map so we can plot a course for land. All the ships have now is sonar/radar. If we had a large world map we could steam to different ports for repairs, or to defend/ attack it,.... and know were everything is, including.....ally bases,ships,merchant traffic lanes, last known enemy group position that would be gathered from spotter planes.

Land!

Posted: Fri Jul 30, 2004 8:08 pm
by Jesper
There will be a map and there will be land. lots of land, infact as much land as there is on the world your stepping on everyday :)

Land!

Posted: Sun Aug 01, 2004 11:00 am
by Floating_Target
If the war is to progress at all, there has to be land in it. Ships could blast each other all they want, but without troops taking ground, it really doesn't do much. I personally would love to run amphibious assaults, port blockades, and shore bombardments. Having the war progress through capturing of ground would add a ton of strategy and tactics to the mix for anyone ranking higher than captian. :D

Land!

Posted: Wed Oct 13, 2004 4:16 am
by Reaves
It will be great to be able to bottom out in a submarine. Plus land can give smaller surface vessels a place to hide from larger ships with a deeper draught. Another land related idea for subs is the ability to be damaged enough not to be able to surface. You can see your sub sink but if you hit the ocean floor (and don't die from impact) before you reach maximum depth then your crew can repair so you can surface and try to flee. Of course factors like batteries and air will come into this as well.

Land!

Posted: Tue Feb 22, 2005 11:26 pm
by Kaje
Land would help destory submarines, aside from running them ashore and as long as you had a depth-meter. If you could tell it was 50m deep, then you don't have to waste your time sending pegs to 200m.

A problem with this, though, is you'd have to make coral reefs, holes, caves, seeweed, and, well, you get the idea.

Land!

Posted: Wed Feb 23, 2005 9:46 am
by Commodore Rob
and dont for get the whales you have to have whales :)

The reason I want land is so we can have ports and sub nets