An Easier Level
Posted: Thu Dec 11, 2003 1:01 am
Thanks GE and welcome.
The difficulty settings are indeed extremely basic and only apply to visibility rules. on Easy mode you have the exact locations and speeds of the enemy, on difficult it is based on the visibility rules. That's it.
The easy mode we are working on now doesn't fully deal with AI tactics,etc. But it does give you the ability to stay alive longer, have more ammo to fight back and they have to be closer to you to open fire - you get a bit of range on them. Your batteries and air take longer to deplete, there are more friendlies to help you and you can order any of them around - this can be a big help.
Appreciate the vote of confidence and support. It's good to have some allies out there.
The difficulty settings are indeed extremely basic and only apply to visibility rules. on Easy mode you have the exact locations and speeds of the enemy, on difficult it is based on the visibility rules. That's it.
The easy mode we are working on now doesn't fully deal with AI tactics,etc. But it does give you the ability to stay alive longer, have more ammo to fight back and they have to be closer to you to open fire - you get a bit of range on them. Your batteries and air take longer to deplete, there are more friendlies to help you and you can order any of them around - this can be a big help.
Appreciate the vote of confidence and support. It's good to have some allies out there.