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Gyro Angles Question

Posted: Thu Mar 18, 2004 11:14 pm
by Sharaz
oooooooh i DO like how east said "yet" !!

:D enigma!:

Gyro Angles Question

Posted: Fri Mar 19, 2004 9:54 am
by Thaum Danker
Actually Donoboy you are correct it is called draught and not draft as I spelled it.

It would appear that you have a better command and spelling of English than I do. Even though you are not a native speaker :)

Anyway East as a guide in heavy seas what should we be setting the torp for? 5 meters?

Also can you give a quick guide to the "draught" of each kind of ship. I have heard of dolphining before and believe that it caused a lot of torps to prematurely explode. It would seem that you have certainly done your homework on this game. Is this something else you intend to model in a later patch.......

One other thing. Is there a mission event log that one can review after each battle. Sometimes (in the heat of battle) I don't know if my torps hit when I launch a full spread. A prime example of this would be surface mission 10 for the LFN. I would love to know what happens to all my fish in that mission.

Thanking all in advance......

Gyro Angles Question

Posted: Fri Mar 19, 2004 11:11 am
by Warspite
One other thing.  Is there a mission event log that one can review after each battle.  Sometimes (in the heat of battle) I don't know if my torps hit when I launch a full spread.  A prime example of this would be surface mission 10 for the LFN.  I would love to know what happens to all my fish in that mission.
Thanking all in advance......
There is a mission log file in your Name folder (Smith or whatever) in the ERT directory Image

(If that's what you'r after)

/Warspite

Gyro Angles Question

Posted: Mon Mar 22, 2004 1:39 am
by Vaarok
On a related note, what angle do you have to set a Lighting MTB torp at to correct for the tube not being pointed straight ahead?

Gyro Angles Question

Posted: Mon Mar 22, 2004 8:15 am
by Buxton
15°

Either use external view and look down the line of the tube or (better) set the binnocs on 1x zoom and offset by 15° port/starboard.

/bux

Gyro Angles Question

Posted: Mon Mar 22, 2004 12:06 pm
by Vaarok
I read that trick about the angled tubes somewhere else, and it felt a little too sharp. But I'll try it again.

Gyro Angles Question

Posted: Mon Mar 22, 2004 4:07 pm
by East
Tubes are actually at 22 degrees from centerline on the Vosper

Gyro Angles Question

Posted: Tue Mar 23, 2004 3:02 am
by Vaarok
I knew it! Torps never seemed quite right at 15*

Gyro Angles Question

Posted: Tue Mar 23, 2004 12:23 pm
by Thaum Danker
Thanks Warspite but I was hoping for something that is a bit more eloborate. Like a record of all the hits.....

Oh and by the way....... Hi Vaarok. Your were right. This is a good game........