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Gyro Angles Question
Posted: Thu Mar 18, 2004 11:14 pm
by Sharaz
oooooooh i DO like how east said "yet" !!

enigma!:
Gyro Angles Question
Posted: Fri Mar 19, 2004 9:54 am
by Thaum Danker
Actually Donoboy you are correct it is called draught and not draft as I spelled it.
It would appear that you have a better command and spelling of English than I do. Even though you are not a native speaker
Anyway East as a guide in heavy seas what should we be setting the torp for? 5 meters?
Also can you give a quick guide to the "draught" of each kind of ship. I have heard of dolphining before and believe that it caused a lot of torps to prematurely explode. It would seem that you have certainly done your homework on this game. Is this something else you intend to model in a later patch.......
One other thing. Is there a mission event log that one can review after each battle. Sometimes (in the heat of battle) I don't know if my torps hit when I launch a full spread. A prime example of this would be surface mission 10 for the LFN. I would love to know what happens to all my fish in that mission.
Thanking all in advance......
Gyro Angles Question
Posted: Fri Mar 19, 2004 11:11 am
by Warspite
One other thing. Is there a mission event log that one can review after each battle. Sometimes (in the heat of battle) I don't know if my torps hit when I launch a full spread. A prime example of this would be surface mission 10 for the LFN. I would love to know what happens to all my fish in that mission.
Thanking all in advance......
There is a mission log file in your Name folder (Smith or whatever) in the ERT directory
(If that's what you'r after)
/Warspite
Gyro Angles Question
Posted: Mon Mar 22, 2004 1:39 am
by Vaarok
On a related note, what angle do you have to set a Lighting MTB torp at to correct for the tube not being pointed straight ahead?
Gyro Angles Question
Posted: Mon Mar 22, 2004 8:15 am
by Buxton
15°
Either use external view and look down the line of the tube or (better) set the binnocs on 1x zoom and offset by 15° port/starboard.
/bux
Gyro Angles Question
Posted: Mon Mar 22, 2004 12:06 pm
by Vaarok
I read that trick about the angled tubes somewhere else, and it felt a little too sharp. But I'll try it again.
Gyro Angles Question
Posted: Mon Mar 22, 2004 4:07 pm
by East
Tubes are actually at 22 degrees from centerline on the Vosper
Gyro Angles Question
Posted: Tue Mar 23, 2004 3:02 am
by Vaarok
I knew it! Torps never seemed quite right at 15*
Gyro Angles Question
Posted: Tue Mar 23, 2004 12:23 pm
by Thaum Danker
Thanks Warspite but I was hoping for something that is a bit more eloborate. Like a record of all the hits.....
Oh and by the way....... Hi Vaarok. Your were right. This is a good game........